A downloadable project

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About this work

The downloadable handbook covers the most relevant informations about making Indie Games successful by building visiblity on the games market. It bases on the the bachelorthesis on how to successfully release Indie Games with the help of building visibility which is also available for context.

Both the handbook and the thesis include information on how to raise attention and visibility of the target audience and which influence a pleased community can have on the further process of advertising and selling the game successfully. Accompanied by tips on what may work best for most of the games as well as an overview of strategies on how to conduct marketing.

The thesis is only available in German, the handbook itself will also be available in english.


Background

Developed by Leonie Grupp the available handbook was part of the bacherlors thesis on how to successfully release Indie Games with the main focus on visibility since this is the one point, Indie Developers with small budgets can have the most influence on.


Information

July 2023: Release V1 (german)

July 2023: Release Bachelors thesis (german)

August 2023: Release V2 (english)

Format: Downloadable PDF file

Pages: Handbook: 14, Thesis: 110 (with attachments)

Price: Free - since this was a uni work i won't require anything, but will be happy about donations :) 

Download

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Click download now to get access to the following files:

Handbuch_IndieGameVisibility.pdf 4 MB
Bachelorthesis_IndieGameVisibility.pdf 3 MB
Handbook_englishVersion.pdf 4 MB

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